How to Play
Werewolf is a mobile-first social deduction game. The engine is your narrator.
Factions
- Wolves — informed minority. Hunt together at night. Win at parity with the village.
- Village — uninformed majority. Debate by day and vote out Wolves.
Roles
- Wolf — mark a victim with the pack (private night chat).
- Sheriff — each night, learn if one player is Wolf or Villager.
- Angel — shield one living player each night (not the same person two nights in a row).
- Villager — talk and vote.
Night & day
Night starts first. Sleeping players see the shared timer but not hidden actions. At dawn, a flavor announcement reveals who died (or that the Angel saved the night). Roles are revealed on death.
By day, tap a player to accuse. Someone must second. Then vote Eliminate or Spare — open and public. Majority eliminates; otherwise discussion continues. If the day timer ends with no kill, night begins.
Phones & privacy
Hold to confirm your role card, then press-and-hold “Role” to peek — never leave it on screen. Dead players spectate public talk and votes only — not Wolf chat or Sheriff results.
AFK & AI
Miss three timed actions (night mark, protect, investigate, or vote) and AI takes your seat. Disconnects also become AI after a short wait.