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How to Play

Werewolf is a mobile-first social deduction game. The engine is your narrator.

Factions

  • Wolves — informed minority. Hunt together at night. Win at parity with the village.
  • Village — uninformed majority. Debate by day and vote out Wolves.

Roles

  • Wolf — mark a victim with the pack (private night chat).
  • Sheriff — each night, learn if one player is Wolf or Villager.
  • Angel — shield one living player each night (not the same person two nights in a row).
  • Villager — talk and vote.

Night & day

Night starts first. Sleeping players see the shared timer but not hidden actions. At dawn, a flavor announcement reveals who died (or that the Angel saved the night). Roles are revealed on death.

By day, tap a player to accuse. Someone must second. Then vote Eliminate or Spare — open and public. Majority eliminates; otherwise discussion continues. If the day timer ends with no kill, night begins.

Phones & privacy

Hold to confirm your role card, then press-and-hold “Role” to peek — never leave it on screen. Dead players spectate public talk and votes only — not Wolf chat or Sheriff results.

AFK & AI

Miss three timed actions (night mark, protect, investigate, or vote) and AI takes your seat. Disconnects also become AI after a short wait.

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